Sunday, May 20, 2007

The Battle at Farshore

Once the Yuan-Ti sorcerer realized that the person who paid them was somehow taken over, rather than try to salvage the situation, he, and his bodyguards retreated.

Once the vrock dance was disrupted, the vrocks stopped fighting in a coordinated fashion, and they fought to their deaths.

As soon as the pirates realized that Vanthus had "turned" against them, most of the ones on shore gave up, although three of the five ships attempted to flee. Between the Jade Ravens, Livinia Vanderboren, the Olman tribesmen, the Phanatons, and the guards of Manthalay Meravanchi, all ships but the Yuan-Ti ship were taken with little damage.

Lord Sgiggy brought Vanthus back. When Livinia confronted him and was told that Vanthus had planned to make off with Livinia, and if he couldn't, then he planned to release a bloodstained shadow pearl to create another savage tide, she cursed him, saying her brother died the same night her parents did. This "Vanthus" is nothing but filth wearing his skin. He further said he stole the shadow pearl from his superiors before he left scuttlecove. He was transformed into a half-fiend by a process known to the Crimson Fleet. After Lord Sgiggy answers the party's questions, he beheads himself. He is buried ni a lonely plot to the south marked only with a simple wooden stake carved with the Vanderboren family crest.

The four ships are claimed as the property of Farshore.

The next few days in Farshore are celebratory, although interspersed wth funerals for those who fell in the assault.

Each member of the group gets 5,000 gp worth of loot.

Papers on one of the ships (the Brine Harlot, Vanthus' ship) indicates that the Crimson Fleet has been going to the northern shore of the Isle of Dread to meet with a group known only as the "Lords of Dread." In the log it says:
We reached Gallivant Cove with no incident, althugh the Sevent Coil yuaniti renewed their demands for shore leave. I denied them again, promising them all the leave they could want once my sister's little project is mine. Payment to the Glutton went smoothly (that beast's teeth would make fine trophies!), and I personally led a group of five to the caves. The trogs looked worse than they stank -- some kind of malady afflicts them for certain. Lords of Dread??? Hardly. Yet they took our payments and slaves readily enough.

There was only one shadow pearl ready for us. I made clear my displeasure, but the simpering lepers convinced me that they were being truthful, and promised several more in a few months' time. I've tried to avoid staring at the pearl overmuch. Its depth are hypnotic. After seeing what one of these little beauties did on Kraken's Cove, I made sure to keep it in a padded container at all times.

It's too bad we can't just toss the thing into Farshore with a catapult and let them kill each other off, but I'll not be the one to tell command we broke another of their toys.

Experience








Ninth level charactersTenth level characters
Amphibious AssaultEL 115,4004,500
Yuan-Ti mercenariesEL 115,4004,500
VrocksEL 128,1006,000
VanthusEL 1416,20012,000
TriumphEL 1310,8009,000
Total45,90036,000
XP per PC11,4759,000
Equipment on Vanthus
  • +3 Mithral shirt
  • +3 Longsword
  • +1 Keen Sickle
  • Masterwork Dagger
  • Ring of Protection + 2
  • Amulet of Health +2
  • Boots of Speed
  • Shadow Pearl
  • 4 Gold earrings worth 300 gp each
In the coming month, the wealth of Farshore increases due to increased trade. Farshore begins with an 800 gp limit on purchased items and assets of 9,600 gp.
  • The triumph over the Crimson Fleet increases the assets by 20,000 gp
  • Increasing the mine output increases the assets by 10,000 gp
  • Casting Hallow on the Cemetary make people feel better, and increases the gp limit by 1,000
  • By eliminating the troglodyte tribe, assets are increased by 5,000, and by the end of the month, the gp limit increases by 1,000
  • Improving the clayworks increases the assets by 3,000 gp
  • Improving the smithy increases the assets by 2,000 gp
  • By bringing back the Olman artifacts, the gp limit is increased by 1,500
  • By improving the greenhouse, the gp limit is increased by 1,000
  • By improving the farms, the assets are increased by 5,000 gp
Thus, at the end of the month, the assets are 54,600 gp and Farshore has a 5,300 gp limit on purchasable items.





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Thursday, November 30, 2006

Cleaning up Kraken's Cove

The party continues to clean out the cave system at Kraken's Cove.

They enter a blocked off room, and when searching the body found there are attacked by a Violet Fungus. It is easily dispatched, and while searching the body, they find two potions of Lesser Restoration. In addition, Churtle becomes excited when she correctly identifies a vial of sassone leaf and a striped toadstool, both can be made into effective poisons.

The party goes into a slave pen, where eleven "prisoners" still live. Each has made the change into a savage beast. Apparently, the prisoners who haven't changed are sought out and killed, while those that have changed are ignored. The party puts these out of their misery.

The party entered a trophy cave. There are various trophies, including several nameplates from ships, like "St. Asmod's Hope," "Wavereaper," and one that is so old it is barely readable: "T....M....AUT." The party found some treasure:
  • Coins

    • 120 gold

    • 448 silver

    • 683 copper

  • Gems

    • 3 garnets @ 20 gold each

    • An emerald brooch @ 50 gold

    • 5 pearls @ 100 gold each


In a store room the party found

  • 120 crossbow bolts

  • 3 short swords

  • 5 rapiers

  • 2 long swords

  • 2 scimitars

  • A glaive

  • 2 guisarmes

  • A halberd

  • 2 light crossbows

  • A heavy crossbow

  • 2 battle axes

  • 9 throwing axes

  • A greataxe



In what later will turn out to be Kigante's Chamber (the person who owns the cave the pirates are using), the party finds Kigante's body and the bodies of five of the savage pirates whom he killed before succumbing. The party also finds
  • A +1 rapier with a bronze hilt in the form of a griffin (unidentified)

  • A ring of swimming (unidentified) set with several aquamarine gemstones

  • A darkwood buckler

  • 3 silver bars @ 30 gold each

  • A vial of vermillion ink @ 40 gold

The party enters the final chamber of the cave and are amazed to see sixteen of the savage pirates in battle with a single person (who turns out to be Captain Harliss Javell). Although bitten a few times, she is holding her own against the savage pirates. More than thirty are alread dead or so cut up that they pose no threat. With the parties help, the remaining pirates are dealt with.

In the ensuing conversation, you find out that Vanthus and Brissa came to Kraken's Cove, and Vanthus attempted to steal a black pearl the size of a man's fist. Captain Javell cut him, and some of his blood spattered upon the pearl when he dropped it, and it broke and began to pulsate with light. Javell threw it into the bay, and it exploded. After that, things are unclear, but almost all of the pirates were turned into the savage beasts you fought here. Only her, Vanthus, her first mate Drevoraz, Captain Kigante, and a few others didn't turn.

Vanthus' name comes up in the conversation, and she lets it be known that she sent Dravoraz to kill Vanthus, his sister, his parents, and burn the estate to the ground as a lesson to all who attempt to steal from the Crimson Fleet. After several minutes of explaining they were sent by Lavinia to capture (or kill) Vanthus, Javell is convinced of the parties sincerity (in game terms, Morphumax, with aid from some healing done by the cleric and three successful aid another checks makes a diplomacy check). She says she is sorry for the trouble Drevoraz is going to cause. If the party wants to, they can try to stop him. She gives the party a note to Drevoraz to hold off the attack, and gives her left earring to prove it was her. She would accompany the party, but, her face is too well known in Sasserine, and she (and they) would be arrested on sight.

The party notices there is an unburnt caravel in the cove, but without any experienced sailors, they will have to go back to the fishing boat and get a ride back to Sasserine to prevent Drevoraz from carrying out the orders to kill the entire Vanderboren household and burn the estate to the ground.




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Wednesday, November 22, 2006

To Kraken's Cove

The party hired a ship to take them to Kraken's Cove.

But, even before they got there, it was obvious that something was wrong.

Ships are burning in the harbor, and they are attacked by pirates. But, they are no ordinary pirates, but they have some kind of disease. Their mouths are filled with teeth, and there are multiple lesions on their bodies, each with a bony protrusion.

They fight off several of these savage pirates. They enter the cave, fight more of the savage pirates, fight a medium dinosaur, a phanaton, and two krenshars. Additionally, Morphumax swims into a chamber and is attacked by Brissa, who wears a locket with Vanthus' picture in it. All of these seem to be infected with the disease. And now, three of the party have been bitten and themselves infected.

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The Lotus Dragons

While trying to search for clues to Vanthus or the Lotus Dragons, the party is attacked by three thieves. The Paladin follows one to Dead Dog Plaza only to lose him when he escapes into the sewers. Penkus' note tells of the Taxidermist's Guild being an entrance to the Lotus Dragons.

The party Talks to Nemien Roblach, who runs the Guild. He throws them out when it is obvious they don't want to buy anything. Later that evening, they break in, and Roblach fights them. He is eventually captured, and reveals that the entrance to the Lotus Dragons is below his shop. He gets paid to have a "legitimate" front entrance for them. When the party comes back the next day, Roblach is gone, having fled Sasserine.

The group makes it's entrance into the Lotus Dragon guildhall, pretty much mowing their way through small groups of thieves, the local torturer, a crocodile, a worg, three rhagodessas, another rhagodessa, and a bugbear zombie. Along the way, they meet up with Churtle, a female kobold, who, begs for her life, and in return, begins following the group around, having attached herself to the Cleric, acting as a cook, and sometimes as a spotter.

Finally, the party meets up with the head of the Lotus Dragons, Rowyn Kellani, a daughter of the Kellani family, and her pet felldrake, Gut Tugger. The party makes short work of Gut Tugger, but Rowyn makes her escape by using gaseous form. They found notes from Vanthus to Rowyn detailing how he got information from Brissa about the smuggling operation at Kraken's Cove, and about a particularly rich cargo coming in on the next week, and how he was going to burn their ships in order to steal the cargo.

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