Off to the Isle of Dread, Part 3
A wall of fire trap only singed a few of them, and they proceeded to another room that was blocked with an iron wall. It is obvious to the sorceror in the party it is the result of a spell, and Morphumax beats his way through it.
In the main map room is a pyramid shaped object, that Churtle determines is trapped. Morphumax opens it anyway, and the mummy rot dust fails to affect him or the paladin.
In a few rounds, they are attacked by a varrangoin and a will-o-wisp, which are easily handled.
They round out their search by entering a room with a well filled with niches that hold bodies. Near the top they see a golden bat idol with rubies for eyes and tiny slivers of pearl for fangs and claws. It radiates a faint transmutation magic, and after identifying it, it appears to be some sort of key.
Three days after leaving Tamoachan, Morphumax is hit in the head with a beam of the ship. It is revealed that the rope was sabotaged. The party goes into full search mode, and corners Rowyn Kellani, who seems to be a stowaway, and may be the source of much of the troubles on the ship. She fights to the death (which is not long in coming). The party finds on her:
- +1 leather armor
- +1 buckler
- +1 rapier
- Boots of elvenkind
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Labels: Lotus Dragons, Rowyn Kellani